Package com.crossbotics.ftchelper.drive
Class ReverseDrive
java.lang.Object
com.crossbotics.ftchelper.drive.ReverseDrive
A "drive backwards" mode: when ON, forward and strafe are flipped, so the back of the
robot acts as the front. Turning is NOT flipped (the stick still turns the robot the same way).
Useful when the driver must look at the robot's back (for example to load a game piece).
ReverseDrive reverse = new ReverseDrive();
controls.bindPress(Pad.G1, Btn.L_STICK_BTN, () -> confirm.play(reverse.toggle()));
// every loop:
drive.drive(reverse.apply(forward), reverse.apply(strafe), turn);
Docs: docs/modules/drive.md. Tutorial 04 ("Reverse drive") shows it in a TeleOp.-
Constructor Details
-
ReverseDrive
public ReverseDrive()
-
-
Method Details
-
toggle
public boolean toggle()Flips the mode.- Returns:
- the new state (true = reversed), handy for a sound or rumble that tells the driver
-
set
public void set(boolean reversed) Sets the mode. -
isReversed
public boolean isReversed()True when reversed. -
apply
public double apply(double translation) Use on forward and strafe only. Returns the value, flipped if reversed. (Not on turning: a stick pushed right should still turn the robot clockwise.)
-